Critical reasoning: A survey was recently conducted among the high school students of a certain town to measure the effect of environmental factors on attitudes and behavior and the results indicated that students who play a ;minimum of two hours per day of violent video games are more likely to engage in violent behavior in school and at home. Therefore, playing violent video games encourage violence among teens. Which of the following, if true, would most weaken the argument above?

A    The same survey was conducted in a neighboring town with similar results.

B    Playing violent video games keeps violent teenagers at home and prevents them from engaging in publicly aggressive behavior.

C    The survey used a standard question format that did not allow students t produce responses that could not be interpreted incorrectly.

D    Students who play violent video games often have a history of behaviors issues leading back to early childhood.

Solution

Correct Answer: Option D

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